Stun: Characters with the chance to immobilize titans for a short period of time after each hit. These shifters have very high HP ranging from 100-300k making them excellent tanks for your ODM units while also dishing out some nice damage. Titan Shifter: The ability to shape shift into a titan that will attack any nearby titans and rescue any grabbed units after a full combo (Currently only Eren). These are especially crucial when facing bosses with large amounts of HP that need to be dealt with quickly such as the recently released armored titan event. These are most commonly found amongst 3 and 4 star units such as training corps eren, ymir or christa. Nuker SP: Characters that deal huge amounts of damage with their SP to a single titan on the field. Not very effective when titans are spread out or are swarming the field. Long-range is most suitable against groups of titans while short-range are mainly used to trap bosses and cheap card cycling. Long-range and short-range restraint traps: Specially designed utility that are able to trap titans for a short period of time preventing them from attacking and moving. This can be achieved by the varying roles of each unit by considering their strengths and weaknesses. Lastly you must consider the titans on the stage and bring suitable units that are able to efficiently clear the stage.This means units with type advantage generally will outclass all non-type advantages units in their role so it would be wise to train a diverse line up of units. Units with type advantage will be provided with noticeable stat buffs that stack with any other existing buffs such as leader skills and SP boosters. The second factor to consider is whether a unit has type advantage on the stage.To achieve this make sure to do Chapter 8 Hard Mode daily to receive the necessary proficiency materials to reach gear 40. The most important factor when building your team is proficiency as without meeting stage requirements your units will be significantly weakened.Some units excel in their roles while others are outclassed and some roles may be less important than others which is aimed to be portrayed within the tier lists. This is especially crucial in recent events as there has been generally an increase in difficulty making stage farming less efficient and time-based objectives harder to achieve.Ĭharacters roles in AoT Tactics have strong strategic value when completing end-game content or aiming to complete a stage as efficiently as possible. It is therefore important to ensure your team is well equipped for the stage that you are attempting. Grabbing: Incapacitates airborne ODM units.Fast Abnormal: Ignores units and heads straight to base, weak to leg cutters.Upward-looking: No interest in ground based units such as traps and cannons.Trampling: Leaps towards weapons and ground troops.Swiping: Can attack multiple ODM units at once and interrupt attacks.Striking: Charge up attacks that will deal considerable damage but are weak to arm cutters.Starving: Incapacitates ground soldiers and ODM troops that have landed.Roaming: Targets any unit on the field, deadly in groups. Downward-looking: Only targets units that are the ground.Running: Ignores units and heads straight to wall.Attack on titan: Tactics tower defense gameplay is comprised of various titans each with their own attack patterns that are able to be countered when the appropriate unit is deployed.
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